I'm going to start off, with speaking about the story and how that effects the audience. The story needs to be well thought out, planned and executed correctly, hitting the right reactions of the audience, whether it makes them on the edge of their seat, laugh or even cry. Films, character and story can be very powerful on influencing a lot of people; some look up to certain characters and wish to be them or act like them, also live their own life's like them and not act themselves.
Personally i don't read books as i seem never to get into one, as film or games attract me more, i would rather watch and interact visually.
Ive recently just seen avatar in the cinema, the Story was fantastic, i never looked away from the screen. I was emotionally attached to this film, the techniques used were greatly planned and worked really well. The way the story convinced you, that you, yourself were in 'Jake Sully's' shoes playing this main character, the way the story made you think? what if? what if theirs a World, that exsits like this in space, or hidden some where? How would life be?
Before Avatar was released i liked characters like hitman or just general characters from black hawk down. Its all about the acting of those character to make it believable that if some thing so real happened like that to the world today, its making the story convincing enough to make the audience react in a certain way.
Also the look of the character, dress wise and there personality, creates a major role through books, films and games. Ive noticed and realised that i like a film, when i see the characters go through different emotional stages, when they show anger, sadness, bravery just basically how normal people would react in life itself.
I love black hawk down, the story was based on a true story, which showed how down to earth it was. How maybe soldiers today would fight and go through stages of emotions, determination and commitment. This is why i think call of duty has a great story line its not just army people shooting against each other, i see it as if i personally was in that situation at the time, however if kids played it, which they shouldn't because of the age rating, they would just see it as a cool, fun shooting game and don't understand its story or meaning.
Overall i think that both character and story play a huge amount of satisfaction to the gamer/audience, which will keep people buying games, however there is a vast amount of market increase to be made on a variety of audiences young,old,GIRLS and boys! It needs to be more organised to see its full potential and largely increase sales to the population of the 21st century.
Jake Fowell
Tuesday, 29 December 2009
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